//
//  Sprite.m
//  Texture
//
//  Created by Jordon Phillips on 2/26/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "Sprite.h"

@implementation Sprite

@synthesize xPos,yPos,scale,image,dead,animated,currentFrame,frameDim;

//sets the dimensions of the sprite sheet
-(void)setDimensions:(int)dim{
	self.frameDim=dim;
	self.currentFrame=0;
	self.animated=TRUE;
}


-(void)dealloc {
	[super dealloc];
}

@end
